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Hellympic Games

Client Oriented Practice for Games Design level 3. Alan Baker, Michael Blades, John Clifton and Darren Hargreaves

Tuesday, 12 December 2006

Speed run of the game

Here's a link to a speed run of the Super Ghouls n' goblins game so you can see all the enemies and graphics and storylines etc....

Part 1
Part 2
Part 3
Part 4
Part 5
Part 6

- Michael
Posted by Al at 15:09

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Blog Archive

  • ▼  2006 (22)
    • ▼  December (18)
      • Molten Luge mock ups
      • Mace Throw mock ups
      • score board screenJohn
      • No title
      • hello, the inital control help screen..John
      • Gymnasties Mock Ups
      • Presentation key headings
      • Other Initial Character Designs
      • Revised Document outline
      • Speed run of the game
      • Flow Chart of the Game
      • Remote Functionality
      • First of the characters...
      • Logo designs
      • event descriptions
      • Skeleal Document
      • Notes on meeting held today
      • Characterisation and Itemisaton (-isation all roun...
    • ►  November (4)

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